We just wanted to explore more about the characters, about the situation that is referenced in the first game. “We decided to go with a prequel because we love prequels in general. So after the release of Daymare: 1998, we asked ourselves: ‘Okay, do we want to go with something that will solve the final cliffhanger in the game, or explain the past mission before the events of the first game.’ If we are lucky, we will go with a third possible chapter that will close the trilogy next time around.” So we put a lot of interesting references in the first installment that connect it to a past mission that happened before. MG: “We were working on the first game as the first installment in a trilogy. This interview has been edited for clarity.īD: What was the motivation behind making a prequel to Daymare rather than a traditional sequel? We talked about the challenges the team faced, crafting a modern survival horror experience that balances horror and action, and much much more. A top secret mission, the events of the game will see and her squad diving into the depths of Area 51 and making a horrifying discovery that will put them in a fight for their lives.īloody Disgusting sat down for a one on one conversation with Invader Studios’ Creative Director Michele Giannone. operative Dahlia Reyes as she takes part in Operation Sandcastle. ![]() What surprises could be in store? Could the game still capture that retro survival horror feel while pushing the series in a new direction? What was the inspiration behind this installment now that an official Resident Evil 2 remake exists?ĭaymare: 1994 Sandcastle follows H.A.D.E.S. Not only was it a prequel taking place before the first game, it also leaned into the sci-fi elements of the series. Originally a fan remake of Resident Evil 2, the game soon became an original game that set out to deliver an old-school survival horror experience that fans of yesterday could enjoy.īut when Daymare: 1994 Sandcastle was announced as the second installment of a trilogy, I was curious. We’re living in a golden age of survival horror where the genre is probably the most diverse it’s ever been, so it was appealing when Daymare: 1998 came out. The days of survival horror as a new exciting genre where anything was possible and the sky was the limit, only held back by hardware of the time. The days of Resident Evil and Silent Hill on the PlayStation One. ![]() A physical edition will arrive on December 1.Īs horror fans, and especially gaming fans, we long for the days of the past. Meanwhile, Vergil’s DLC will launch for PlayStation 4, Xbox One, and PC for US$4.99/€4.99/£3.99, and will allow you to play as Vergil in Story Missions, The Void, and Bloody Palace.ĭevil May Cry 5 Special Edition is due out digitally for Xbox Series on November 10 worldwide, as well as PlayStation 5 on November 12 in the United States, Japan, Canada, Mexico, Australia, New Zealand, and South Korea, and November 19 in the rest of the world. ![]() Anyone who purchases the game by November 18 will get that pack of Red Orbs. In addition, those who pre-order the game now will be getting a sweet little in-game bonus in the form of 100,000 Red Orbs.Īvailable now, you can pre-order Devil May Cry V Special Edition on both PlayStation 5, and Xbox Series X and Xbox Series S digital stores. Capcom has begun pre-orders for the upcoming Devil May Cry 5 Special Edition, as well as announcing that existing DMC5 owners will be getting the previously-announced Vergil DLC on December 15.
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